

Aside from these differences (and a few others to be noted shortly), the two versions look more or less identical. The Wii release tends to maintain a better frame rate than the PS2, though there are occasional slight pauses when the Wii accesses the disc, an issue that also crops up from time to time on the PS2-just less often. Some environments are also washed out and textures aren't detailed. Animations and character models look terribly dated.

That isn't to say that Manhunt 2 rises to the occasion from a technical standpoint. That effect is particularly pronounced in the PlayStation 2 version. A scratchy, slightly blurry filter gives everything the faint haze of scan lines, as if you're watching an old VHS tape. You'll explore a raunchy, sticky sex club gritty gas stations and slummy warehouses all places that seem like you could catch some nasty disease just by looking at them. It's still an interesting story that is accentuated by an appropriately dirty and dank visual design. At least as far as the Manhunt games are concerned, fighting to stay alive is more compelling than fighting for your sanity. Uncovering the truth and revealing the past makes for an interesting tale, but it's not as engaging as the snuff film premise of the first, nor does it really ever take off, remaining content to mostly smolder until it pops its highly foreshadowed surprises. The danger is secondary-a result of his need to find out exactly who he is and how he ended up this way. You're still fighting for your life, but unlike the original's protagonist, Danny could simply disappear if he so desired. Aside from the very nature of stealth gameplay (you always fear getting caught), there's nothing scary here. Just don't expect anything as memorable as your encounter with Piggsy in the original Manhunt. The raunchy quips you'll overhear from the game's self-described "hunters" are sometimes creepy, often hysterical, and always worth a listen. The plot is missing the degenerate thrills of the first Manhunt, but it still has a script only Rockstar could pen. As Danny begins to remember more and more, he finds himself getting to the bottom of a medical experiment called "The Project," as well as just how involved he was in its development. He doesn't remember much, but he's able to fill in bits and pieces through flashbacks, and with the help of fellow inmate and constant companion Leo. Danny Lamb (not a randomly chosen name, certainly), an asylum inmate who manages to escape, thanks to a freak electrical malfunction. You wanna stay alive? Stick to the shadows.īy clicking 'enter', you agree to GameSpot's
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This isn't a series of random bloody tantrums-it's a calculated study in what drives a man to madness and to what extremes he will go to discover the truth. It's got its share of problems (we'll get to those later), and it's not quite as rewarding as the original, but there's a lot here into which patient gamers can sink their teeth. There's also some solid stealthy gameplay to back up all the eviscerations. However, don't take this to mean that Manhunt 2 doesn't deserve its M rating: There's plenty of gore, sex, and adult language to go around. It's visually less grisly than the original Manhunt: The much-ballyhooed blurring added to the most extreme acts often makes it difficult to see exactly what bloodthirsty rages you're subjecting your victims to-particularly in the Wii version. Like its predecessor, it depicts its share of grisly murders, gruesome decapitations, and a few swift kicks to the genitals for good measure. A lot has been made about Manhunt 2's supposedly ultraviolent content.
